Hello everyone! Yesterday, the cutscene update of The Chaser’s Voyage went live! This version includes the much awaited addition of cutscenes, along with some other minor changes.
First, we’ve updated our Splash Screen, making use of the promotional art that we showed off last week. This is replacing the green space background that the Unity Logo and Bright at Midnight Logo appeared in front of.
We also updated some of our insignia designs! Here’s the new designs for the Proto-Chaser, Neo-Chaser, Tyrant’s Demise, and The Mark of Death Insignias.
The most important addition to Version 0.0.8 is, of course, our cutscenes! We’ve added 4 different cutscenes to our game, replacing our current temporary story screens. These cutscenes help introduce the player to our cast of main characters and the story of the game, give more narrative weight to when the player fails to pay off their debt in time, and reward the player for beating the game! After each of our two victory cutscenes, our credits will now play.
We also added a few options for the cutscenes and credits. If you’re someone who wants to get right into the action, you can automatically skip the intro cutscene. (Don’t worry, even with this option off, all cutscenes can be skipped by pausing if you want.) We also let the player automatically skip the victory credits if they have already beaten the game. The cutscene dialogue can also be advanced automatically!
Here’s a link to the full patch notes, and for more news follow us on Twitter and join our Discord. (Where you can also give feedback!)
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